From cube-lovers-errors@mc.lcs.mit.edu Tue Aug 5 10:16:49 1997 Return-Path: Received: from sun30.aic.nrl.navy.mil by mc.lcs.mit.edu (8.8.1/mc) with SMTP id KAA23477; Tue, 5 Aug 1997 10:16:48 -0400 (EDT) Precedence: bulk Errors-To: cube-lovers-errors@mc.lcs.mit.edu Mail-from: From Goyra@iol.ie Tue Aug 5 06:34:57 1997 Message-Id: <199708051031.LAA16445@mail.iol.ie> From: "David Byrden" To: " From: Mark Longridge > Has anyone ever written a simulation of the Megaminx for the PC? Mark: There is a virtual Megaminx at my Rubik Gallery http://www.iol.ie/~goyra/Rubik.html It's not written for the PC: it's in Java, so it works on alll the major kinds of computer. In fact, you don't need to download or install anything, just use a Java browser and you can play with the puzzles immediately. Control is via the mouse. The puzzles are not self-solving but if anyone wants to write a solver and make use of my graphical representation of the puzzles, get in touch. > I am particularly interested in processes for the 10-spot and > 12-spot. What exactly are these, I may want to put them in the Gallery. David