From: der Mouse To: C.McCaig@queens-belfast.ac.uk Cc: cube-lovers@ai.mit.edu Subject: Re: 4x4x4 solution > i recently borrowed a friends 4x4x4, and i know the basic method for > solving it. [...] however, about half the time i end up with a > single edge pair inverted and cant figure out a move for > reorientating the single edge pair. Make a single 90-degree inner-slice turn, then solve as before. This introduces an odd permutation on the edge pairs, which gets you back into easily solvable space. (It's usually easiest if you make sure that the two swapped edge cubies are part of the slice turn, by placing on the same slice beforehand if necessary.) I'm not sure quite what the parity constraint here is. There is some kind of even-parity constraint on the edge cubies, it appears, with a linked constraint on the face centres, but it's not as simple as the parity of the edge and face permutations being both even or both odd, because the single slice turn introduces two nonoverlapping 4-cycles on the face centre cubies - which is, overall, an even permutation on them. I do notice, though, that a slice turn produces a 4-cycle on the edges and two 4-cycles on the face centres; a face turn produces a 4-cycle on the face centres and two 4-cycles on the edges (and a 4-cycle on the corners, which may or may not be relevant). I wonder if there's a multiple-of-three constraint lurking. Doubtless some group theorist has long ago worked out exactly what the constraints are, but I haven't heard. (I tried to work through a group-theory text recently, got stalled along about the time it got to cosets, quotient groups, normal subgroups, etc.) der Mouse mouse@rodents.montreal.qc.ca 7D C8 61 52 5D E7 2D 39 4E F1 31 3E E8 B3 27 4B ------------------------------ Date: Tue, 30 Sep 1997 14:11:28 -0400 (EDT)